Wednesday, September 23, 2020

Kingdom Rush Origins (Steam) Impossible Hero Challenge - Waterfalls Trail Iron

This map ended up being trivial, so all heroes get 'A's again.  However, it took a bit of practice to get the setup right to where it is trivial.  The key is creating a defense that can automatically take care of the constant stream of perythons on the left side without relying on a hero with a ranged attack.  Once that is done, it's just a matter of the hero being able to take care of the stream of gnolls from the right side, which any hero can do trivially.  I did discover it is possible to get really bad RNG at the beginning and have a flyer slip through my left defenses, and I did consider giving every non-ranged hero a B grade as a result since they can't provide backup in those situations, but in the end that proved to be very rare, so I decided against it.

I'm hoping this is the last map we'll have to give the 'trivial' label to, as the whole point of this exercise is to be able to grade and rank heroes based on their performance.  We'll see as we move on to Redwood Outpost.

Kingdom Rush Origins (Steam) Impossible Hero Challenge - Waterfalls Trail Iron

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