I love maps like this that are different and a little less serious than normal. This map does pose a bit of an initial challenge because it's different, but ultimately it's fairly easy and fun. I feel like they made it a reward for finishing this stage of the campaign. Castle Blackburn iron mode in the original Kingdom Rush was much like this with the flying sheep.
The bunnies are meant to throw you off initially. Since heroes without a ranged attack can't hit them (aside from perhaps some special abilities) you're in for a shock if you initially go in with someone like Reg'son or Prince Denas, expecting to need tanking ability. Ultimately though it's pretty easy to put together a self-working build that can take care of them even if you're hero can't contribute. The real challenge of this map comes at the end with four Twilight Avengers at once.
Impressions
Final Grades
- Eridan - B
- Arivan - B
- Catha - B
- Reg'son - B
- Prince Denas - B
- Razz and Rags - B
- Bravebark - A
- Vez'nan - A
- Xin - B
- Phoenix - A
- Durax - B
- Lynn - B
- Bruce - B
- Lilith - A
- Wilbur - A
- Faustus - A
Best Choice
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