I'm loving being back in a Kingdom Rush game where there's some consistency with the difficulty I can expect on each map. Campaign mode continues to be pretty easy, so it's all 'A's for our heroes again. When they give you a large curve in the path with a build point in the center, what else are you supposed to do but build a DWAARP there? By wave 10 we're able to basically retire our hero and reinforcements, as the build can take care of everything by that point. I also remember Nazeru being more difficult of a boss than he was here. Maybe it's just I have so much more KR experience now, but he goes down like a chump. Still, this was a fun map. I think that's a big part of why Vengeance was so disappointing - when the map was trivial, it just felt tedious and a chore to finish.
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