Thursday, April 20, 2023

Kingdom Rush Frontiers (Steam) Impossible Hero Challenge - Dusk Chateau Iron

The Shadowmoon campaign wraps up with one of those frustrating maps that's difficult, but yet the difficulty really doesn't vary based on which hero you're using.  As such, I have to give every hero an 'A', but that usually implies the map is trivial, which it isn't.  This is yet another example of how Frontiers is balanced around the build instead of your hero.

It's a pretty straightforward map despite the difficulty.  As with campaign mode, you generally have to go with physical damage on the left side and magical damage on the right.  The only subtlety is building one Mecha in the center so it can cover the right side as well when needed.  And again you have to micro Lucrezia to deal with Vampiresas, but it's not as demanding as previously.

The real challenge comes about two thirds of the way through when the Abominations appear.  You need to deal with the ones on the right side as quickly as possible so you can then pivot back to the left side before they get too close to the exit.  It's a pretty narrow window, and if the Rain of Fire goes badly or your hero or Lucrezia accidentally get killed it can turn into a loss pretty quickly, but once all the Abominations are dead the rest is easy.

Kingdom Rush Frontiers Impossible Hero Challenge - Dusk Chateau Iron

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