This was a huge step back in difficulty, even from the campaign mode. It did take a bit of doing to figure out the right build plan, which is a little trickier because the upgrades bounce around more than usual, but once you've got it down any hero can manage this map. As such, no grades for this one.
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Kingdom Rush Alliance Impossible Hero Challenge - 22. Starving Hollow Iron
This bonus campaign closes out with a reasonably challenging iron mode. Despite being a map that needs a decent amount of AoE, I had troubl...
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When I started this challenge I had no idea it was going to consume the next seven and a half months of my life. Still, I'm glad to hav...
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Here we are at last. This series ended up taking a lot longer than my Origins Impossible Hero Challenge. I was shocked when I looked up th...
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This map is the culmination of everything we've faced in the previous Shadowmoon maps. Not only does hero micro get cranked up yet anot...
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