Speaking of the end, things get a little dicey for sure. How hard it is depends on how many Bloodshells are still up (if RNG isn't giving your Assassins the insta-kills you need) when the final Bluegale arrives. If the Bluegale gets there quick and gets a storm going over your Assassins while you still have three Bloodshells things can go south fast.
Impressions
This wasn't a horribly hard map, but it did stretch the weaker heroes a bit. As such, Mirage, Dierdre, and Kutsao earn 'B's, as there were moments where I had to work to keep things contained with them. Kahz earns another 'B' for the same reasons as last time - this is just not a good map for him to be charging around randomly. All other heroes do fine and earn 'A's.
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