It's not often that a trivial all-'A' map falls into the fun category, but we have a unicorn map here that does. It's one of those rare instances where Ironhide does something unique and interesting with an iron mode leaving a memorable experience. The trick here really has nothing to do with the towers (although you do technically do need a couple), instead the real strategy to this map is to start spawning mummies - even before you start the map - and then never stop until you win. A couple of properly placed Goblin Zeppelins and your hero then can take care of the endless hordes.
Even after I figured out the trick and was getting easy wins with the bottom tier heroes, I still found myself enjoying the process. Once I got to the better heroes it became a game of optimizing the process and seeing how far back I could push the enemies - even all the way to their spawn points. It's very reminiscent of the solution I used on Sape Oasis, flooding the map with Skeleton Warriors. Anyways, it was a fun experience, especially after the slog of campaign and heroic modes.
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