As I've done this challenge over the last few months I've really come to dread the campaign modes. At best they're easy but tedious, usually taking 15 minutes to complete each one - which adds up to a lot when you have to do 16 heroes. At worst they're challenging like Dwaraman Gates campaign, meaning I have to do multiple attempts at the beginning until I get the strategy just right, and then multiple attempts for the sup-par heroes. That's why it's always refreshing when I finish and get to move on to heroic mode. Most heroic modes in this game are just shorter and slightly harder versions of the campaign mode, meaning I already have a good handle on them going in and they usually only take about 5 minutes.
That's definitely true of this heroic mode. It's a bit more challenging than campaign mode, to the extent that I had to start modifying my build as I got towards the end of the heroes and into our 'C' students, which is something I normally don't have to do. But the key here turned out to be gold efficiency - getting my Wild Magus towers up as soon as possible to deal with the Devourers and Dark Spitters.
Impressions
Final Grades
- Eridan - C
- Arivan - B
- Catha - B
- Reg'son - A
- Prince Denas - C
- Razz and Rags - C
- Bravebark - B
- Vez'nan - B
- Xin - C
- Phoenix - A
- Durax - A
- Lynn - B
- Bruce - C
- Lilith - B
- Wilbur - A
- Faustus - A
Best Choice
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