Sadly we finish up the main campaign maps with a whimper instead of a bang. After a nicely challenging heroic mode, iron mode just doesn't take nearly as much effort. There are multiple potential ways of dealing with it, and we could have gone our normal Mecha spam route, but I just particularly liked the idea of filling every build spot with Crossbow Forts. The result is a map that is almost completely self working, needing very minimal micro and almost no hero support. So no hero grades for this one, but I'm really looking forward to the elite campaigns.
Kingdom Rush Frontiers Impossible Hero Challenge - Emberspike Depths Iron
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