Unfortunately I simply didn't enjoy this one as much as campaign mode. As was the case in Vengeance and has been so far in Alliance, heroic mode just felt like a step backward from campaign mode. While both were trivial, campaign was at least engaging. Part of that was the pacing - campaign mode moved along at a fairly brisk pace, averaging less than a minute between waves. Here heroic mode stretches six waves over 9 minutes. I won't say it quite gets into tedious territory like Ravaged Outskirts iron did, but it certainly got incredibly boring long before I was finished recording all the heroes. But we keep hope alive that things will pick up in act 2.
Kingdom Rush Alliance Impossible Hero Challenge - 6. The Wildebeast Den Heroic
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